MiniDoom 2 (v3.0.0)
A downloadable game for Windows and macOS
What if Doom was a platformer instead of a first person shooter? The answer is MiniDoom 2, a fan game that pays homage to the Doom franchise by reimagining it as a 2d retro platformer. It takes the beloved cast of classic DOOM enemies and weapons and blends them with old school 80s and 90s games like Contra and Metal Slug resulting in a fast paced pixelated carnage fest with a killer heavy metal soundtrack.
And now with new weapons and skins from Doom Eternal!
Manual with the important moves, items and secrets: http://calavera.studio/en/games/minidoom2/manual/
Features:
- 17 new levels and 2 new bosses for hours of fun (and frustration).
- 14 weapons spanning all Doom games and additional secret weapons.
- 40+ minutes of face-melting metal and spine-shivering ambient music, plus renditions of the classic “At Doom’s Gate” theme.
- Secrets, upgrades and mysterious artifacts to discover and unlock.
- Smooth and responsive controls that will make your skills the most important weapon to defeat the legions of hell.
- Colorful, funny and bloody artwork inspired on 80s and 90s games.
- 5 levels of difficulty and 4 game modes to fit every gamer, from the inexperienced rookie to the demon slaying hardcore gamer that has walked the planes for a million years.
FAQ and known issues: MiniDoom FAQ
Website: www.calavera.studio
Status | Released |
Platforms | Windows, macOS |
Rating | Rated 4.8 out of 5 stars (163 total ratings) |
Authors | Calavera Studio, Manuel.Soruco, Felipe Porcel, JC Porcel |
Genre | Platformer, Action |
Tags | 16-bit, 2D, Doom, Fangame, Parody, Pixel Art, Retro |
Install instructions
Unzip all files on the ZIP into a new folder and run MiniDoom2 v3.1.0.exe
Development log
- The ETERNAL patch is out!Mar 15, 2020
- miniDoom 2 EternalMar 14, 2020
- Version 3.0 launches tomorrowMar 12, 2020
- Version 3.0 incomingMar 07, 2020
- Version 2.0 is Live!Mar 21, 2019
- Changes in patch 1.3.0Mar 16, 2018
- Game manualMar 15, 2018
- MiniDoom 2 launched!Mar 10, 2018
Comments
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wondering where do i find the plasma rifle mk2 because ive gotten every secret in every level on the mars map and i cant find it please help me
I simply keep enjoying this game every day I play it!
How about a Linux compilation?
it works fine with Wine.
Something must have changed as there was an update today. But I finally can get the game running! However, the music doesn't work.
Doom in 3D would be nice.
Very good game :)
Darn cool! Well done.
Great game!Both minidoom games really good tribute to doom games! Can we release them for our linux handhelds on portmaster? Can we release with assets included? Or at least assets free installer?
Minidoom 2 runs on macOS not so fast, like in Windows. Macbook air m1. How can i fix this?
Hey guys!
I made some music for your game
Are you going to make a 3rd one
Where's the save file location?
Please add 32-bit and Windows XP support to the game. The game has a retro theme and Windows XP is the ideal platform for it. Since the game has a retro theme, Windows XP would be the ideal platform for it.
Hi guys! I have an issue - game detect my gamepad (Xbox One) - but it's not working! Also same problem with PS4 Gamepad with Xbox emulation, Minidoom see it, but gamepad is not responding. I tried to launch the game as administrator, it doesn't help. Only keyboard and mouse work. Win 11, v. 3.0.0 (there is no 3.1 version). Please help!
You could try setting your controller up with steam and run it in the background. I've had it work hit and miss the same as you
This. Is. Amazing.
Playing on Mac with 8bitdo Lite gamepad.
A huge thank you!
Hola, sacaran una versión compatible con los procesadores MAC M1 y posteriores ???
My game has sound problems no matter what I do the sound doesn't come out I play on the laptop, is there any way to solve it?
se me bugeo tanto el audio como la música y no se escuchan ¿cómo lo soluciono?
This is a great game and love the idea, you should make a mini god of war. its just a suggestion
wheres mini doom 1
Hello, MiniDoom1 is only a short experimental game. Currently only hosted on Gamejolt:
https://gamejolt.com/games/mini-doom/206421
Oh my god. this is amazing
Me gusto mucho el juego, es bastante divertido, tengo una pregunta, es sobre su pagina de descargas, ¿ la sección de sprites descargables ya no sirve o simplemente decidio borrar el archivo ?
Hola, que bien que te gusto el juego! Perdon, nuestra pagina fue hackeada y algunas cosas siguen mal. Aqui te paso unos links para el nuevo sitio de descarga:
https://jcporcel.gumroad.com/l/minidoom2-enemy-sprites
https://jcporcel.gumroad.com/l/minidoom2-player-sprites
Oh muchas gracias se lo agradezco, tenía curiosidad xd
I've managed to install the game onto my Steam Deck and get it running through Proton.
My only issue is getting the game to recognize the built-in controls. If anyone can help me figure it out I'd really appreciate it.
Hello, that's amazing! How can we help you with that? The game normally only recognizes xBox gamepads.
Also someone did this and shared it on a Doom group on facebook, maybe he can also help you.
I'll post the link here, don't know where else to find him, hope the link works.
https://www.facebook.com/photo?fbid=10229859467540463&set=pcb.1142470203062398
Thanks for the reply. I appreciate the link. Unfortunately, it's only a screenshot and not a link to the Facebook Group you mentioned. I'm still trying to figure out how to get the game to recognize the Steam Deck controls.
Sorry here is the link to the post:
https://www.facebook.com/groups/180107965965298/permalink/1142470203062398/
And link to the group:
https://www.facebook.com/groups/180107965965298
None of us have much knowledge in Linux, but If you have an account I'm sure you can contact the person who posted this.
Awesome, thanks for the links!
literally fantastic
i love you made this game
i really just wanted to play doom in a new way
your game is amazing it works so well in 2d its mind blowing
:)
Honestly, we were also surprised how well it translated to 2D haha. The roster of enemies and weapons of Doom is such a strong archetype that I bet it works translated to many other game genres too.
Glad you enjoyed the game!
ζ
Hello,
We're an indie publisher mainly focused on PC games, and our main platform is the Microsoft Store. Your game MiniDoom 2 looks great!
We can help you publish it on Steam, the Microsoft Store and/or other platforms.
Please send me an email at mark.lauz@gametroopers.net if you're interested.
Great game. I replay it from time to time. It is the best example of indie game. I so want miniDoom 3...
WOW, what a great game!!! Beat it on normal with all the secrets unlocked. But i think the ultra nightmare mode is bugged. First off, the decision to make the fortress of doom not accessible in that mode is kinda stupid if you ask me because there are 2 secret runes there(and a lot of weapons too but i can manage that). Secondly, the Pandemonium is kinda impossible to beat on ultra nightmare because the telegraph can't kill the fat demon(sorry i forgot the name). But overall excellent game, hope these bugs will be fixed.
Hello. Oh crap, I wasn't aware that the fortress isn't accessible in Ultra-nightmare... that mode got the least testing in the last patch. Also wasn't aware of the pandemonium issue. Thanks for reporting this, and sorry about the bugs! I'm happy that someone took the ultra-nightmare challenge, you must be a miniDoom-prodigy!
It's ok bro, the game is still really good. I managed to beat the icon of sin first try on ultra nightmare, a true test for players indeed. Good luck with your future projects!!!
This oozes that 2000s flash game energy, I love it! What framework was this built on?
Thanks, its made on Game Maker Studio
32x version ?
Have PS3, PS4 and a few generic gamepads... Xbox only? woof.
use dshidmini to use ur dualshock3
Sorry but yeah, only generic gamepads or Xbox
AWESOME !
Isn't doom already a platformer? (Sometimes)
You are not wrong!
Hey. Great game! Just wanted to report a minor issue:
In the overworld after loading a save, when you press escape to show the "Quit Game" menu, the options (Cancel, Start Screen, and Exit Game) cannot be selected via the jump/shoot buttons. Only Enter works. This is inconsistent with the rest of the UI.
No problems otherwise. I'm really enjoying my time with this!
Thanks for the feedback, yeah the UI still has some issue. It was maybe the part of the game that got made the fastest.